Emergence Part 2 - Nature's design for humans?
In my first post in this series I proposed that if we use the ideas of Emergence we might find the larger opportunity in Social Software – that it may help us solve many of our intractable problems.
That Social Software – if used properly – might have the same explosive impact on human society and our connection to the rest of the planet that the acquisition of complex language did 60,000 years ago.
If you are still with me – let’s remind ourselves of what drives emergence generally and then see if we can find the model for humans and then how Social Media may fit. What would using Social Software “Properly” mean?
To have Emergence you need 3 elements:
- You need some kind of “Container” - An Environment that is optimal for the Emergence in question. This can be physical such as the ideal environment for an Acorn to reach its potential as a tree Or it can be physical and energetic such as the physical and the social environment needed for a baby to be set on her way to reach her potential.
- You need a lot of “Optimal Contact Points“ – Emergence is all about patterns. To have patterns you need many points of connection. Computers are not able to become conscious because they don’t have enough synaptic connections. They have a few hundred – the human brain has billions. A Human with too small a social world cannot reach her potential. 3 birds cannot make a flock. A few breezes don’t make a hurricane. A few stars do not make a galaxy. No flow in water and you cannot have a vortex. When man had no complex language, he could not communicate widely enough to make much technical progress. He could not create patterns. A father might show his son how to carve a hand ax but an emergent breakthrough like a throwing stick or a bow and arrow would be beyond them. For without complex language enabling abstractions and enabling a large circle of participants the creation of patterns – abstract thinking and design – cannot happen. For then, if it could not be seen and copied it could not happen
- You need a few rules that both shape the pattern and also keep it coherent. As we learn more about complexity, we are astounded by how few the rules are and how often they are so simple. With computers it is easy to model bird flocking now. But, to get the pattern, we also need the process of iteration and we need a computer to do the math. But to model, we need to know the rules. Nature always has rules. Nature’s rules always have a mathematical base. We now know the rules of Electro Magnetism. There will be rules for Social Energy as well. They will be few. They will be fractal. They will need to be iterated. This is not Kumbya – there will be a science here.
So can we posit what the essence of these 3 requirements may be to offer us a chance of seeing the true workings and the real potential for Social Software? I think we can. In this remaining part of this post, I will point directionally to where I see the answers. In the next post I am going to speculate about the details.
So stripped back to the essentials I think that we can see the Container and the Connections in the following single picture.
In this post I deal with the design of the optimal human system for Emergence.
In the 3rd post this weekend I will offer my best shot at the rules.
